Slicker than snot on a doorknob.
I have to say, as entertaining as the Mastermind toons are, I had felt the desire for more Blockhead all along. True, as an artist, you don't want a fan commandeering, and that's respectable. But to drone on from my end, this little doodad is more than a satisfactory stall for the aforementioned character. In fact, it's possibly the most fulfilling flash game I've played, which says a lot considering games aren't meant to fulfill any more than trivial electronic stimulus.
This obviously exceeded many expectations, I can tell. It could've just been a menu-based game, it really could've. The design is organized well and runs very smoothly from screen to screen. The complexity of these Mission Plots is desirable as well, since the use (and Ultimate Disuse) of patsies gave me a more thoughtful edge on strategies. The expansive mission screen coupled with the common ideas of investment for residual income and purchasing of weapons/defenses gave my clicking finger a little exercise. And it kept me thinking ahead, and forethought is always a good thing to inspire.
I have the assumption in mind that you were originally aiming for menu-based only. But wait, you give me strategic command in real-time battles? Surely you love to indulge your fans. The great thing about it was that I didn't necessarily need to involve myself as much as most RTS formats do. The minions, eh, they kind of do their own thing. Run their patrols, respond to nearby enemies and fight willingly to their deaths. Which, y'know, loyalty is great and all, but the Fallback commands were always useful for better retention. And after I was making decent money and filling the field with men, all I needed was to clamor everyone in the center so the whole crowd could effectively defend on their own while I could sift through menus and maintain my master plans - 'cause they won't run themselves even during battle, right?
The tutorial goes both ways. In a desirable light, it explains the absolute necessities and basics and wraps it up quickly enough for short attention spans to be thankful. Plus the condescending minion was a humorous touch for the same crowd. Me? Well, I like my directions, though I do have a knack for learning by doing. Honestly, I got stumped in a couple areas. Damn, I had no idea I could make extra money by assigning minions to the finance menu. Not until I stole A.I., anyway. But it goes to show those little question marks in each menu are a great feature, and any extra assistance one would want can quickly find it. It's a functional system, to say the least.
Then, well, I'll just wrap this up; I thoroughly enjoyed it, beginning to end, and got a few laughs in the meantime. You're already a flash artist Great, and you're only looking upward with the quality that keeps coming out.
Just do me a favor and let me know how America's Phallus is doing once in awhile from up thar in O-town. I'll be ditching this dirt in a couple weeks for cooler, bumpier pastures.
Brimstonius Vomitus