A Hit, that sometimes misses...
Right now I have that Skinny Puppy song in my head that goes "Progress, progress, we have progressed."
It's no joke that your animation has smoothed out very well, and I can see why ya'd do it. Blockhead's dear ol' mentality (or lack thereof) is just the same as it's always been, so you've kept his character well. Which is more than many animators can say when they've mucked around with a star character as long as you.
The thing that bums me is Blockhead's adaptation to the smoother style. His physical and verbal interactions blend seamlessly with the more elaborate movements, and that just seems a tad awkward. This dude has struck me as a truly stiff and spastic presence, so while you've done well to improve animation, I feel betrayed that BH's actions have developed accordingly.
And the conscience, wow, talk about an awkward remake. But he can take some getting used to. The characters and humor are still there, so I'll keep my complaining to a minimum. I enjoyed this just the same.
Yeah, like the one before me that mentioned seizures. Normally I wouldn't be so harsh, but having an epileptic friend - I hope you get sued by anyone you borked by this waste of webspace.
Yep, it's a gem.
I dare say you've done another fine job with this one. Just as the last psuedo-Halloween episode was my favorite, this one is even more rockin'. Blockhead singing? Inevitable as it may have been, that was EPIC. Carried the tune splendidly. The problem-solving tongue is getting a little over-used though, in my vile opinion. Otherwise, you've mastered the sounds, fluidity and characters themselves enough to evolve a previous theme. That's worthy of at least some amount of praise.
All in all, I really can't imagine him as a game. You've built him into a notoriously cinematic character that truly deserves to be outside of us viewers' interaction. But I've got faith that your conscience serves you well, so I hope to see my doubt disproven.
Though not the best of the series...
It gives the best example of BH's behaivior. I'm not so easily amused, but something about the contradiction of a childish idiot and a wise-ass concience makes for comical dialogue.
Another thing I liked was your not trying to cram in an entire story into the average 5 minute flash length - just plop Blockhead down in any setting and let him and the concience duke it out.
And the match begins. Huzah.
I avoid a story with this series, but I try to stick it to a theme. It strays, though. Oh, how it strays.
And Chase strikes again...
I'm definitely getting a kick out of yer character, Chase. The review I gave on the predecessor applies the same, only this comes off with greater verbal style. Sounds like how someone would actually talk...considering they're as comfortable with ordering from a rooster as Chase.
Oh, I checked the link for the comics, loved most of it. I'd actually like to see some of them animated, particularly the 'New Chase' face-off and sneezing up a sandwich. Classics, them two.
Keep 'em coming.
Taking some flak here, I see.
Man, I've seen this many a time and now I find reason to comment after reading some of the most irrationally thought-out reviews.
People complain that the raping and whatnot was overstepping it. Understandable, it's a creepy thing. But then there are those that brand ya a heretic to creativity simply because you used a well-known fact that surreal sexual content is creepy. Gawd forbid someone uses something conventional for a change (as opposed to the other way around). So what, if Firth animation was a band would you brand it a sell-out just because it uses conventional structuring in one song? Amazing, these finger-pointers...
And I dunno, I seem to trust that your work is done with whatever is active in your head (subconscious or otherwise), but others like to think you literally TRY to freak people out. Hell, I like to think of the Firth style as slightly disturbing and entirely comforting, and this isn't so different, really. And no, I never tried acid or other psychedelics, so having an attachment to a bad trip is out of it. The style is good, so long as you can get past the grotesque imagery and let it sink in a little.
But the general audience is seemingly 10-16 years old, so maybe it's a tad too much to ask that people give stuff a chance. Go fig. Still got a fan in me.
And I'll thank YOU not to make any more flash movies until you've got a better microphone and better voice cast altogether.
Not all of us have professional studios in our back yard you know.
Delightful addition to the series.
Pulled off with the Firth touch, as usual: somewhat disturbing, entirely comforting. One's gotta have some genius to keep hurling this kind of material.
I'm happy to hear the series' background from Boards of Canada is still kicking, appropriate as always. The voice itself and choice of words is eerie and soothing still, so never a let-down. And the implementing of Kenneth was an interesting interaction with Salad Fingers, what with him spreading his wild oats and all.
And to those that are let down by the lack of innovation compaired to before in the series - c'mon, he's in a dress and singing in a function! Let's be reasonable here!
Ha, not bad.
Not the best texturing, sure, but the animation was good, the voices nice and the overall theme quite clever.
Mayhaps this Chase character has a history...
*scampers to check*
As a matter of fact you can find my brilliant comics at this fine location:
Now this is just an overall gem. Great design, great movements, great sounds/music, great voice cast and even better script.
Still gets to me. Haha.
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